Wednesday, November 28, 2012

Tuesday, November 13, 2012

Update on lightig challenge

Finally fixed all the stoopid geometry errors in my scene (I think...). Now I've started putting in lights. Occlusion is noisy for now.




Thursday, November 1, 2012

Lighting challenge update

Working on getting shaders on everything: 

 Added glass, plaster, and marble

Tuesday, October 23, 2012